4/8: About Fairness

So as we're gearing up for a real crowdfunding run we're taking a last look at some of our mechanics. (It seems we've taken several last looks but there's always something to improve!) Something we've noticed as we've expanded our playtesting is that many people complain about certain elements of the game being unbalanaced or unfair. However, when we look at our materials we see that every element of the game is 100% mathematically balanced and that none of the perceived overpowered combinations actually have any effect on who wins the game. In other words, the game is technically fair, but it feels like it isn't.

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